United Mercantile Federation Army

People think we're a bunch of used Gear salesmen who'd sell our mothers for a handful of marks. We're not. We're dedictaed to protecting our families, our League, and we just understand that an interest in the economy contributes to that.

-Lt. Giardo Gladston, UMFA PR Officer

Northern Guard

When you join the Northern Guard, you are supposed to go beyond your allegiance to any League. You're taking up the duty of protecting the entire Confederated Northern City States and it's interests in the badlands.
-Excerpt from North Guard Recruitment Pamphlet

Western Frontier Protectorate

My uncle was on the Relentless when it made it's final stand against the CEF. He died with honor. I enlisted to honor his sacrifice.
-Ensign Benitez Rikard

The NorLight Armed Forces

I come from the land of the prophet. I fight for all the people of Terra Nova and the colonies. The prophet is my guide and I will enact his will.
-Mohir Rega, Dorothean Warrior Monk, upon enlisting in the NorLight Armed Forces

Faith on Terra Nova

Terra Nova's northern hemisphere is home to three leagues, each of which is a coallition of city-states united for mutual protection. Each fields a separate peacekeeping force and contributes to the Northern Guard, the overall military of the alliance.  Collectively, they are referred to as the Confederated Northern City States and act as one of Terra Nova's true super powers. The CNCS is often seen as prudish and overly concerned with matters of faith by the other inhabitants of Terra Nova, but the three Northern leagues form a highly diverse and complex society. Geographically, the North has some fo Terra Nova's most amazing mountains and plains and the northernmost regions are one of the few places on the hot, arid world where snow and ice can be found.  

The Northern Guard

The Northern Guard is tasked to defend Northern interests, primarily by defending the Northern polar borders and guarding Northern interests in the Badlands. The Northern Guard is a constant compromise between the northern leagues need to band together against agressors and their desire to compete amongst themselves for economic and political superiority. The Northern Guard is designed to act as a border patrol but can take over command and control of the individual Northern militaries in times of crisis.   

Northern Lights Confederacy

Many Terra Novans think of the Norlight Confederacy as a nation of religious fanatics. This is a stereotype and it should be noted that the Northern Lights Confederacy does not, officially, have a state religion. However, this league is the heart of Sorrento Revisionism and was home to that faith's leader, Second Follower Thor Hutchinson, until his assassination in TN 1935. The Second Follower's death was seen as a rallying call and led to the bloody Interpolar War in TN 1936.

The Norlight Confederacy maintains the Norlight Armed Forces to defend the league and its interests. While most Terra Novan militaries maintain at least a minimal chaplain corp to provite spiritual guidance to the troops, the Norlight forces are known for the leadership role many chaplains assume in the field. Some even act as Warrior Monks, a role adapted from the Revisionist faithful who dedicate themselves guarding pilgrims traveling to holy sites. 

United Mercantile Federation

The United Mercantile Federation is a massive industrial powerhouse and produces consumer goods sold all over Terra Nova. The league colelcts no taxes, but instead sells electoral vouchers, trading votes for funding for league services. The United Mercantile Federation is seen as the palce to be for those interested in seeking their fortune in the business world.  

Maintained by a combination of government funding and income from merchandising, the United Mercantile Federation Army is legally a corporation. However, it has a great deal of special authority as compared to normal corporations. The Gear manufacturer, Northco, has close ties with the UMFA and is the source of many Gears seen in UMFA forces such as the Tiger.

Western Frontier Protectorate

The smallest of the Northern leagues, a major reason fotr it's existence is fears that enemy forces could sweep through the League's long borders. As such, the Western Frontier protectorate is highly militarized with a goverment that only grants full citizenship to veterans. The culture of the Western Frontier Protectorate is also heavily focused around large clans formed from multiple families. These two political and cultural traits can make the Western Frontier Protectorate seem cold to outsiders, but thosw who forge a bond find that the clans treat all friends like family, and can be very warm and inviting. 

The heavily militarized nature of the League means that the Western Frontier Protectorate Army is a major concern to many residents. However, the WFPA has a large border to protect and a limited budget, so the force is well-known for using arms and equipment considered obsolete by other forces. The WFPA does develop technolgoy of its own, however: The recent addition of the airdrop-capable Koala and Dingo variants of the Grizzly and Mad Dog show that they can innovate even if they don't use the cutting-edge technology seen in the ranks of forces like the Black Talons. 

HGB Locked & Loaded Rulebook Rev 1.1 (Full Color, Softcover)

Welcome to the 62nd century and the world of Terra Nova. Colonized by humans, left to fend for itself, and divided between two rival superpowers, recent events have brought this formerly united planet once more to the brink of war. The harsh battlefields of Terra Nova are home to a new type of fighting machine: the 15 foot tall war walkers called Heavy Gears. Filling a role between tanks and infantry, it has radically altered the face of warfare. The battle for Terra Nova has begun. Will you fight for honor, for pride, or for the land to call your own?
Heavy Gear Blitz – Locked & Loaded includes revised, streamlined miniature wargaming rules, with plentiful rule examples. Faster to learn, faster to play. Also included within this book:

  • An introduction to the world of Terra Nova.
  • 4-page map section covering all of Terra Nova.
  • A scenario generator that encourages tactical victory conditions, designed to work well with leagues and tournaments, including basic campaign rules.
  • Comprehensive Field Guides for the Northern Guard, Southern MILICIA, Peace River Defense Force, and Port Arthur Korps, along with individual Member League Armies and the Leagueless to support you in building your forces.
  • Regiments of Note listings covering the more interesting and unique regiments on Terra Nova.
  • 6-page miniatures gallery including an assembly and painting guide. Timeline covering from before the Interpolar War to the formation of the Westphalia Cabinet and the Black Talons.
  • 90+ datacards, covering all the standard vehicles used in the Field Guides.

A core miniature game rulebook for all players; Requires the use of six-sided dice (not included) and Dream Pod 9 miniatures. For two or more players, age 8 and older.
The Heavy Gear Blitz Locked & Loaded Rulebook Revised Edition Rev 1.1 includes some new pictures of miniatures not available when the book was first released. Plus small rules and text revisions along 1 new page of datacards and 3 pages of quick reference sheets at the end, that bring the interior page count up to 204 pages.

DP9-9996cFull Color, Softcover
DP9-9996sBlack & White, Softcover
PDFIncludes Field Manual Rules Update
Heavy Gear Blitz Field Manual: Core Rulebook Companion

The new Heavy Gear Blitz Field Manual - Core Rulebook Companion is a rules supplement that adds a new and exciting style of game play to Heavy Gear Blitz! This book takes the field test rules featured in the first 3 issues of our Gear UP eZine and revises the Locked & Loaded rulebook sections with new rules flow charts for ease of use and new datacards for the Heavy Gear Blitz! miniatures.
Softcover, 54 pages, Black & White

DP9-9997Black & White
DP9-9997cFull Color
PDFIncluded with Locked & Loaded PDF
PDFIncluded with Black Talon: Return to Cat's Eye PDF

Core Content

Article Updated
The Field Manual The Heavy Gear Blitz Field Manual is the updated core rules for Heavy Gear Blitz. 6 years 1 week
Heavy Gear Camo Patterns 6 years 6 months
Heavy Gear Blitz Master Series Paint Set Information about the new paint set. 6 years 12 months
Mammoth Evolution 7 years 2 months
Heavy Gear Paint Set 6 years 6 months