Welcome again to another Feedback Friday. What a time to be alive! The Rooster has been working hard this last week reading everyone's feedback and making edits to polish the upcoming HGB rules update. Plus looking at a few more topics, this week including Objectives, Orders, and more. You can checkout the full "HGB Rules 3.0 ALPHA v1.3 Update" post with links to download the updated Alpha Rules word file and other excel files on the DP9 Forum at the link below, login and join the discussion.
One of this weeks focuses is Objectives. We previously removed the UAs from the objectives for various reasons. It has been pointed out that it's probably better if we tweak them instead of removing them from the objective selection process as that can be a way to counter OP tank spamming and allow other units to compete on a level field. Please checkout the Objectives post at the link below and make sure you are part of this conversation as this will impact the game-play significantly.
Orders is another major element that emphasizes commanders, formations and affects game-play directly. We would like to note that the majority of the new proposals for orders came from the players, as that means we have a system that empowers the players to be a part of the development process. Check out the new Orders ideas (Try Again, Take Cover, Pop Smoke, ECM Defense Up, Charge, and Let Them Have It) and let us know what you like, don't like, concerns, or other ideas at the post link below.
Our HGB Rules Version 3.0 ALPHA feedback and discussion section on the DP9 Forum was started only three weeks ago and has to-date 30 topics and well over 400 posts. Click the link below and check out all the topic threads. Don't see something you think should be address, start a new topic so we can all discuss it.